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Sometimes you want to go where everybody has a name…  

Every GM knows the joke: The players ignore the NPC with the ! above their head and gravitate to the one person drinking alone at the tavern because (insert player logic).

This lone drinker has no backstory, name, look, personality, or even reason for being there other than making sure the tavern isn’t empty.

So here is A Pub Called Quest; a tabletop RPG resource GMs from any fantasy game can drop into their campaign when it need. Quest is a tavern where each of the 18 NPCs has a name, place in the pub, distinct look, personality, quirk, and even a quest. You can drop Quest into existence any time or place you want in your game. All quests stand alone, allowing players to do only one or complete them all in any order. Some have a few connections.

A Pub Called Quest is system agnostic, so use it with any fantasy game you prefer.  

If you want to emphasize what makes each folk unique, you can check out One Page Lore: Fantasy Folk for details, though A Pub Called Quest can stand on its own.

StatusReleased
CategoryPhysical game
Rating
Rated 4.6 out of 5 stars
(5 total ratings)
AuthorJesse Galena - RexiconJesse
GenreRole Playing
TagsFantasy, quest, side-quest, Tabletop

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Click download now to get access to the following files:

A Pub Called Quest - By Various.pdf 984 kB

Comments

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(+1)

Seems nice; might use with the Life of the Party Shield from the new Sampler of items from the Grinderbin's Mobile Market doc.

Thanks, and I'm glad you like it.

I like the idea of mixing it with that item from Grinderbin's. That's giving me an idea...

(+1)

A+++ title

Thank you! I'm glad to know you like it.